Sunday 29 May 2016

Child of Light Review

My Game Rating... 7.8/10
Please note that this review has spoilers!


For this months review, I fancied a change of pace, environment and game mechanics. Games such as  Child of Light are not usually high on my must play list. Despite this, I wanted to explore this area of games regardless of previous taste. Plus the curiosity got the better of me! Once completed, I found appreciation and satisfaction for this style of gameplay. So, the important question you may asking yourself is... 'Should I purchase Child of Light?'

To put it simply, absolutely! There is great potential for these types of games for they give the player the opportunity to experience new game mechanics, players learn to appreciate and observe their environments in greater detail and allows the production studio to stylise the game more illustrative and dream like as opposed to life like titles such as Battlefield.

The next question you may be asking yourself is 'What's it all about?' Imagine the storyline to Cinderella, except there's no prince charming or late night balls! In the game you play as a beautiful, red hair, little girl named Aurora whose a princess to the Duke of Austria. After the new stepmother attempted to kill Aurora, the main character wakes up from a magical alter deep in the forest near a monastery. The story is about personal character development, emphasising to the player that personal growth is possible when we are alone and vulnerable, especially while we are young and naive. Over the course of the game, the player as Aurora grows from a vulnerable young princess into a wise, strong Queen. These changes are noticed physically through-out at certain points.


'Will my child be able to play the game?'

Of-course! One of the key details I like about Child of Light is that the characters interact with one another in a rhyming context. This gives the game a more fairy tale effect. Depending on your child's age, they might be ably to read along! They would certainly be able to play as the controls are easy to master. In combat, there is no blood nor decapitation. Combat itself allows both adults and children alike to think strategically while being entertained as the same time. It's easy to bond with the side quest characters. Finn (the dwarven character) is my favourite!



What I love at Child of Light (recap)


  • The art style 
  • Music
  • Side Quests
  • Storyline
  • Puzzles
  • One of my favourite artists, Yoshitika Amono did the artwork for Child of Light!
  • Listening to the narrator.
  • Game performs smoothly.
  • Combat offers players challenge and entertainment.
  • The variety of enemy types.
  • Stunning environments!
  • Animations of flight and combat gameplay.
  • It appeals to both adults and children.
  • The variety of environments and interiors.
  • You can play co-op. One to play Aurora and the other to play the spirit that aids her.

What could have been better (recap)

  • More side quests!
  • Music in combat grinds after awhile.
  • I wanted all the characters to have voice acting.
  • The ending seems rushed.



If you enjoyed the review and would like to ask me a question or would like further information, please don't hesitate to contact me on this blog! Feel free to like, share or leave suggestions in the comment box below! Helps me out a great deal! Thanks!